What is an Abstract Class?
An abstract class is a special kind of class that cannot be
instantiated. So the question is why we need a class that cannot be
instantiated? An abstract class is only to be sub-classed (inherited
from). In other words, it only allows other classes to inherit from it
but cannot be instantiated. The advantage is that it enforces certain
hierarchies for all the subclasses. In simple words, it is a kind of
contract that forces all the subclasses to carry on the same hierarchies
or standards.
What is an Interface?
An interface is not a class. It is an entity that is defined by the
word Interface. An interface has no implementation; it only has the
signature or in other words, just the definition of the methods without
the body. As one of the similarities to Abstract class, it is a contract
that is used to define hierarchies for all subclasses or it defines
specific set of methods and their arguments. The main difference between
them is that a class can implement more than one interface but can only
inherit from one abstract class. Since C# doesn’t support multiple
inheritance, interfaces are used to implement multiple inheritance.
Both Together
When we create an interface, we are basically creating a set of
methods without any implementation that must be overridden by the
implemented classes. The advantage is that it provides a way for a class
to be a part of two classes: one from inheritance hierarchy and one
from the interface.
When we create an abstract class, we are creating a base class that
might have one or more completed methods but at least one or more
methods are left uncompleted and declared
abstract.
If all the methods of an abstract class are uncompleted then it is same
as an interface. The purpose of an abstract class is to provide a base
class definition for how a set of derived classes will work and then
allow the programmers to fill the implementation in the derived classes.
There are some similarities and differences between an interface and
an abstract class that I have arranged in a table for easier comparison:
|
Feature
|
Interface
|
Abstract class
|
|
Multiple inheritance
|
A class may inherit several
interfaces.
|
A class may inherit only one
abstract class.
|
|
Default implementation
|
An interface cannot provide any
code, just the signature.
|
An abstract class can provide
complete, default code and/or just the details that have to be overridden.
|
|
Access Modfiers
|
An interface cannot have access
modifiers for the subs, functions, properties etc everything is assumed as
public
|
An abstract class can contain
access modifiers for the subs, functions, properties
|
|
Core VS Peripheral
|
Interfaces are used to define the
peripheral abilities of a class. In other words both Human and Vehicle can
inherit from a IMovable interface.
|
An abstract class defines the core
identity of a class and there it is used for objects of the same type.
|
|
Homogeneity
|
If various implementations only
share method signatures then it is better to use Interfaces.
|
If various implementations are of
the same kind and use common behaviour or status then abstract class is
better to use.
|
|
Speed
|
Requires more time to find the
actual method in the corresponding classes.
|
Fast
|
|
Adding functionality (Versioning)
|
If we add a new method to an
Interface then we have to track down all the implementations of the interface
and define implementation for the new method.
|
If we add a new method to an
abstract class then we have the option of providing default implementation
and therefore all the existing code might work properly.
|
|
Fields and Constants
|
No fields can be defined in
interfaces
|
An abstract class can have fields
and constrants defined
|
http://www.codeproject.com/Articles/11155/Abstract-Class-versus-Interface
http://www.careerride.com/Java-abstract-class.aspx
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